Method of playing rhythm music according to sports rhythm by digital music player

A music player and sports rhythm technology, applied in the direction of electroacoustic musical instruments, instruments, etc., can solve the problems of time-consuming and troublesome, no automatic playback, music effect discount, etc., to achieve the effect of relaxed and happy exercise process

Inactive Publication Date: 2007-04-25
曹坚
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the current digital music player does not have the function of automatically playing the corresponding rhythm music according to the movement rhythm, and the sportsman can only manually select the music to match the current movement rhythm
If t

Method used

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Embodiment Construction

[0012] Below in conjunction with embodiment, the present invention is further described.

[0013] The vibration sensing component of the player adopts a high-sensitivity integrated circuit acceleration sensor without active structure, which can sense small motion changes.

[0014] The music stored in the music library of the player is analyzed by the central processing unit according to a preset method, the playing frequency of the music is calculated, and the rhythm frequency is marked on the music. In addition, it is also possible to directly import songs with rhythmic frequency markings into the player's music library.

[0015] The player is provided with a state switching switch, which can switch the player between the normal state and the vibration sensing state described in the present invention. The user starts exercising with the player in the state of vibration perception, and the acceleration sensor transmits vibration data to the central processing unit. The central p

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PUM

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Abstract

This invention relates to a method to make digital music play relative music according to movement, which adds vibration sensor in player with beat frequency label; the vibration sensor senses the vibration signals and the central processor computes out movement beat frequency to select music play; if user movement frequency changes, the central processor judges whether to re-select music play.

Description

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Claims

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Application Information

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Owner 曹坚
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