Man-machine interaction online game operating method
A technology of online games and operation methods, applied in indoor games, video games, sports accessories, etc., can solve problems such as poor operation experience, and achieve the effect of broad application prospects and reasonable design.
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Benefits of technology
Problems solved by technology
Method used
Examples
Embodiment 1
[0020] A human-computer interaction online game operation method, the specific steps are as follows:
[0021] Step 1. The server uses Revit equipment for BIM modeling of the scene selected by the customer. The technology is mature and the use effect is good. Then the model is lightweight and optimized to ensure that the model is closer to the real scene and improve the user experience. Unity 3D engine is used Load the model with high definition, which is convenient for users to see the scene clearly and project it to the scene;
[0022] Step 2: The user makes a specified action on the scene, and the device acquires the user's action and makes a judgment. If it is judged that the action represents a certain command in the server, the server executes the corresponding command. If it is judged that the action is meaningless in the server, the server does not act Response, the user can interact with the server in the most natural way and complete the interaction, abandoning the tradi
Embodiment 2
[0024] A human-computer interaction online game operation method, the specific steps are as follows:
[0025] Step 1: The server performs BIM (Building Information Modeling) modeling on the scene selected by the customer, loads the model and projects it to the site;
[0026] Step 2: The user makes a specified action on the scene, and the Kinect device is used to obtain the user's action and judge it using the action recognition method based on the three-dimensional skeleton nodes of the human body. Kinect was officially announced by Microsoft at the E3 Exhibition on June 2, 2009. XBOX360 somatosensory peripherals, it is a 3D somatosensory camera (development code "ProjectNatal"), its built-in Depth sensor, using the "Time of Flight (TOF)" method, through the return from the projected infrared reflection The time to obtain Depth information. The Depth sensor cannot see the appearance, but next to the Color Camera is an infrared Camera and a Porjector that projects pulse-modulated
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap