Tianji horse racing electronic game and Tianji horse racing playing card

A technology of electronic game machines and electronic games, which is applied in indoor games, video games, sports accessories, etc., and can solve the problems of complex structure of game machines, lack of functions, and increased costs

Inactive Publication Date: 2009-06-17
SHANGHAI UNIV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] Ordinary game consoles use buttons for cursor movement or object movement, which is not convenient enough to operate, and there are too many keys, which makes the structure of the game console more complicated, the reliability lowered, and the cost increased; at the

Method used

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  • Tianji horse racing electronic game and Tianji horse racing playing card
  • Tianji horse racing electronic game and Tianji horse racing playing card
  • Tianji horse racing electronic game and Tianji horse racing playing card

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0094] Tianji horse racing video game machine

[0095] Tianji horse racing video game machine is referred to as Tianji game machine for short. There are three types: simple game machine, conventional game machine and multifunctional game machine. The length and width of the field machine game machine are about 20cm and 8cm. Slightly curved, the field machine game machine adopts LCD or OLED display screen, and the ratio of the length to width of the display screen is 5:3.

[0096] The field machine game machine uses a trackball or a scroll wheel to control the movement of the cursor or an object. The trackball or scroll wheel can be rolled by wiping the fingers of both hands. In addition to rolling, the trackball or scroll wheel also has a button function. When pressed down, it is used as a button. When used as a full keyboard, the trackball can replace five keys, and the scroll wheel can replace three keys.

[0097] There are three modes of button operation for field machine gam

Embodiment 2

[0102] Mathematics Enlightenment Education Course

[0103] Mathematics enlightenment education courses are divided into grades 0-8:

[0104] Level 0: Random display of numbers, one-digit status: display a number between 0 and 9, multi-digit status: display a number between 0 and 99999, used for the teaching of number shape, writing and reading;

[0105] Level 1: Randomly compare the size of numbers, one-digit state: display two numbers between 0 and 9, multi-digit state: display two numbers between 0 and 99, used for teaching the size of numbers;

[0106] Level 2: Generate addition formula, one-digit state: display the addition formula of two numbers between 0 and 9, such as: "3+5=?", multi-digit state: display two numbers between 0 and 99 Addition formula, such as: "31+52=?";

[0107] Level 3: Generate subtraction formula, one-digit state: display two subtraction formulas between 0 and 9, such as: "8-5=?", multi-digit state: display two numbers between 0 and 99 Subtraction fo

Embodiment 3

[0115] The method and rules of Tianji horse racing game

[0116] Tianji horse racing game is divided into four levels, the game method and rules are as follows:

[0117] Level Zero: 2-Player Game

[0118] Start: Each player holds 1 card of 0 (Z), 1 (A), 2, 3, 4, 5, 6, 7, 8, 9, and 10 each (symbolizing horses with different levels of running speed), That is to say, each person holds a pair of cards of the same size. Generally, each person uses red and black with different suits, such as one party holding hearts and the other party holding spades.

[0119] How to play: each time the two sides take a card from the cards they hold in their hands, and place a hidden card on the table (the side of the card with points is facing down, that is, the background of the card is facing up, and the opponent cannot see the card. The points of the cards), after the cards of both parties have been released, they shout "Flip", and then both parties turn over the cards at the same time.

[0120]

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PUM

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Abstract

The invention relates to a Tianji horse racing video-game machine and a Tianji horse racing poker, which belongs to intelligence toy and teach aid, and electronic game and network game equipment. Each set of the Tianji horse racing poker consists of three sets of poker cards with different background surfaces, and each set of the poker cards consists of 58 cards including a 0(Z) card. The external structure of the Tianji horse racing video-game machine consists of a shell, an LED or OLED display screen, a trackball or an idle wheel, a key, a loudspeaker, a sound pick-up device, a camera, a USB interface and the like; an inside circuit of the video-game machine consists of an audio unit, a power supply circuit, a video unit, a data information processing unit, a keyboard circuit, a USB interface, the trackball or an idle wheel circuit and the like, wherein the data information processing unit consists of an audio interface circuit, a crystal oscillating circuit, a reset circuit, a video interface circuit, a program memory, a central processor, data memory, a keyboard interface circuit, the trolley ball or an idle wheel interface circuit and the like. The Tiangji horse racing poker and the video-game machine are a benefit teaching aid and an audio-visual terminal.

Description

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Claims

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Application Information

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Owner SHANGHAI UNIV
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