Particle animation production method and system, medium and electronic terminal

An animation production and particle technology, applied in the animation field, can solve the problems of poor scalability and low flexibility of fixed animation, and achieve the effect of rich animation effects, high flexibility, and high degree of automation

Pending Publication Date: 2022-03-01
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

This technology allows for animated characters with multiple different shapes that are automatically generated from their original configurations without requiring manual effort during editing. It achieves this through capturing these data along time lines and calculating movement patterns within them. These movements help make the character look like they were before being modified. Overall, this process simplifies the way animations take place and makes them easier to modify and maintain over longer periods of use compared to traditional methods such as painting or printing techniques.

Problems solved by technology

This patented technical problem addressed by this patents relates to producing animated effect with multiple particles simultaneously without requiring complex operations or supporting fewer options than what can happen when animating different types of scenes together.

Method used

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  • Particle animation production method and system, medium and electronic terminal
  • Particle animation production method and system, medium and electronic terminal
  • Particle animation production method and system, medium and electronic terminal

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0116] When the user needs to make particle animation, by downloading the standard template of the configuration file, on the basis of the standard template of the configuration file, the animation configuration standard information in the standard template of the configuration file is modified to complete the production of the configuration file and obtain all According to the configuration file, according to the preset splitting rules, the configuration file is split into modules, multiple file modules in the configuration file are obtained, and the file modules are read according to the category of the file modules , obtaining the animation information in the file module, the animation information includes at least one of the following: animation object configuration information, motion track configuration information and motion mode configuration information, judging whether the animation information includes animation object configuration information, motion track configuratio

Embodiment 2

[0118]When the user needs to modify the existing particle animation, the animation configuration information in the original configuration file can be modified accordingly on the basis of the original configuration file, and the particle animation can be produced according to the modified configuration file , improve the production efficiency of particle animation, high flexibility, no need to re-develop particle animation by professionals according to needs, reduce the difficulty of particle animation production, effectively reduce costs, and improve user experience.

[0119] Such as Figure 7 As shown, this embodiment also provides a particle animation production system, including:

[0120] A configuration information acquisition module, configured to acquire animation configuration information, the animation configuration information including animation object configuration information, motion track configuration information and motion mode configuration information;

[0121]

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PUM

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Abstract

The invention relates to the technical field of animation, in particular to a particle animation production method and system, a medium and an electronic terminal.The method comprises the steps that animation configuration information is obtained, and the animation configuration information comprises animation object configuration information, motion track configuration information and motion mode configuration information; according to the animation object configuration information, an initial animation object is created, canvas initialization is carried out according to the initial animation object, and the initial animation object comprises one or more initial particles with basic shapes; the initial particles are configured by reading the motion trail configuration information and the motion mode configuration information, a particle set is generated, the particle set comprises a plurality of particle objects, and each particle object has a corresponding motion trail determination mode and a motion mode; according to the motion trail determination mode and the motion mode, controlling the particle object to move, and performing particle drawing to complete particle animation production; according to the method, automatic production of the multi-particle animation is realized, the multi-particle animation can be used after being opened, and the flexibility is relatively high.

Description

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Claims

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Application Information

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Owner PING AN PENSION INSURANCE
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